Back to SCE activities
Monday, Tuesday, Wednesday, Thursday or Friday
Key Stage 4, Key Stage 5, FE Level 2, FE Level 3
Min 20 - Max 50
2 hrs
University Campus or Online/Virtual delivery

In this interactive two-hour workshop, students will develop their understanding of sustainability and physical computing.

By creating increasingly complex systems from recyclable materials students will move from understanding how and where to attached motors to make an object move consistently to adding pens to design “drawing” robots. In the final stage of the workshop, using Crumble, students will be able to undertake rapid programming to provide greater control of their robot.

In this interactive two-hour workshop with an academic and/or postgraduate ambassadors, students will develop their understanding of sustainability and physical computing. The complexity of the explanation and content of this workshop is adapted to ensure age/stage appropriate delivery.

Curriculum Links:

  • Computing (Key Stage 3) – use of programming
  • Computing (Key Sage 4/ Level 2) – application of computational thinking skills
  • Art and Design (Key Stage 4/ Level 2) – experimentation with media, materials, techniques, and processes
  • Computer Science (Key Stage 5/ Level 3) – ethical implications of computing

Gatsby Benchmarks:

Workshop: 1, 3, 4, 7

Taster Day: 1, 2, 3, 4, 7

Make it a Taster Day: Includes a campus tour and HE information talk. You can choose this when you complete the booking form.

School and College Engagement